refereed publications

Muhammad Abu Ul Fazal, Sam Ferguson, and Andrew Johnston. 2020. Evaluation of Information Comprehension in Concurrent Speech-based Designs. ACM Transaction on Multimedia Computing, Communications and Applications, vol. 16, no.4, Article 129, 19 pages.
Abu ul Fazal, M., Ferguson, S. & Johnston, A. 2020. Investigating efficient speech-based information communication: a comparison between the high-rate and the concurrent playback designs. Multimedia Systems 26, 621–630.
Matthew Hughes, Jaime Garcia, Felicity Wilcox, Robert Sazdov, Andrew Johnston, Andrew Bluff. 2020. Immerse: Game Engines for Audio-Visual Art in the Future of Ubiquitous Mixed Reality. In ICLI 2020 : International Conference on Live Interfaces.
Simon Rippingale, Andrew Johnston, and Andrew Bluff. 2019. Hybrid animation production and the dream of flight. In SIGGRAPH ASIA Art Gallery/Art Papers (SA '19). Association for Computing Machinery, New York, NY, USA, Article 2, 1–9.
Andrew Bluff and Andrew Johnston. 2019. Don’t Panic: Recursive Interactions in a Miniature Metaworld. In The 17th International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI '19). Association for Computing Machinery, New York, NY, USA, Article 33, 1–9.
Evanthia Samaras and Andrew Johnston. 2019. Off-lining to tape is not archiving: why we need real archiving to support media archaeology and ensure our visual effects legacy thrives. Leonardo, vol. 52, issue 4 pp. 374-380.
Evanthia Samaras and Andrew Johnston. 2019. Off-lining to tape is not archiving: why we need real archiving to support media archaeology and ensure our visual effects legacy thrives. In ACM SIGGRAPH 2019 Art Gallery (SIGGRAPH '19). Association for Computing Machinery, New York, NY, USA, Article 4, 1–7.
Andrew Bluff and Andrew Johnston. 2019. Devising Interactive Theatre: Trajectories of Production with Complex Bespoke Technologies. In Proceedings of the 2019 on Designing Interactive Systems Conference (DIS '19). Association for Computing Machinery, New York, NY, USA, 279–289.
Muhammad Abu ul Fazal, Sam Ferguson, Shuaib Karim, and Andrew Johnston. 2019. Vinfomize: A Framework for Multiple Voice-based Information Communication. In Proceedings of the 2019 3rd International Conference on Information System and Data Mining (ICISDM 2019). Association for Computing Machinery, New York, NY, USA, 143–147.
Bluff, A., Johnston, A. and Clarkson, D., 2018. Interaction, Narrative and Animation in Live Theatre. IEEE Computer Graphics and Applications, 38(2), pp.8-14.
Johnston, A., Bluff, A. 2018. Collaborative Creation in Interactive Theatre, Explorations in Art and Technology, Springer (Book chapter in press)
Murray-Leslie, A & Johnston, A. 2018, “The Liberation of the Feet: De-Making the High-Heeled Shoe for Theatrical Audio-Visual Expression”, in Place,. Labour. Capital, NTU Centre for Contemporary Art Singapore, .
Samaras, E. & Johnston, A. 2018, 'Fleeting Film: Using Story to Seek Archival Permanence in the Transitory and Globalized Digital Visual Effects Industry', Preservation, Digital Technology & Culture (PDT&C) Journal, vol. 47, no. 1.
Bluff, A. & Johnston, A. 2017, 'Creature: interactions: a social mixed-reality playspace', Leonardo, vol. 50 no.4.
Bluff, A. & Johnston, A. 2017, 'Creature:Interactions: A Social Mixed-reality Playspace', in ACM SIGGRAPH 2017, 360--367.
Bluff, A. & Johnston, A. 2017, "Storytelling with Interactive Physical Theatre: A case study of Dot and the Kangaroo", in Proceedings of the 4th International Conference on Movement Computing. London, UK.
Walsh, L., Bluff, A., & Johnston, A. 2017, "Water, image, gesture and sound: Composing and performing an interactive audiovisual work", Digital Creativity, vol. 28, no. 3, p.177-195.
Murray-Leslie, A. & Johnston, A. 2017, "The Liberation of the Feet: Demaking the High Heeled Shoe For Theatrical Audio-Visual Expression", in Proceedings of the International Conference on New Interfaces for Musical Expression, 296--301.
Johnston, A. & Pickrell, M., 2016, "Designing for Technicians Working in the Field: 8 Usability Heuristics for Mobile Application Design", in Proceedings of the Australasian Conference of Computer-Human Interaction (OzCHI), Launceston, Australia.
Carey, B. & Johnston, A. 2016, "Reflection On Action in NIME Research: Two Complementary Perspectives", in Proceedings of New Interfaces for Musical Expression (NIME), Brisbane, Australia.
Johnston, A., Ferguson, S & Edmonds, E. (eds.) 2016, "Leonardo Special Section: Practice-Based Research and New Interfaces for Musical Expression: Opportunities for Practice-Based Research in Musical Instrument Design", Leonardo, MIT Press, MA.
Johnston, A. 2015, "Conceptualising Interaction in Live Performance: Reflections on 'Encoded'", in Proceedings of Movement and Computing (MOCO2015), Vancouver, Canada.
Ilsar, A. and Johnston, A. 2015, "Choreography in the Mapping of New Instruments", in Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, Glasgow, UK.
Johnston, A., 2015, "Conversational Interaction in Interactive Dance Works", Leonardo, vol. 48, no. 3, MIT Press, MA.
Bluff, A. and Johnston, A. 2015, "Remote Control of Complex Interactive art installations", in Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, Glasgow, UK.
Johnston, A. 2014, "Some Opportunities for Practice-Based Research for NIME", in Workshop Proceedings: Practice-Based Research in New Interfaces for Musical Expression, New Interfaces for Musical Expression (NIME), London, UK.
Bluff, A. and Johnston, A. 2014, "Creative Control of Granular Synthesis Using Fluid Simulation & Motion Tracking", in Proceedings of Movement & Computing (MOCO), Paris, France.
Johnston, A. 2014, "Keeping Research in Tune with Practice", in Linda Candy and Sam Ferguson, ed., Interactive Experience in the Digital Age: Evaluating New Art Practice, Springer, pp. 49--62.
Johnston, A. 2013, "Fluid Simulation as Full Body Audio-Visual Instrument", in Proceedings of New Interfaces for Musical Expression (NIME), South Korea.
Ferguson, S., Johnston, A. & Martin, A. 2013, "A corpus-based method for controlling guitar feedback", in Proceedings of New Interfaces for Musical Expression (NIME), South Korea.
Ilsar, A., Havryliv, M. & Johnston, A. 2013, "'I & I' - A new piece for the AirSticks: a new interface for electronic percussionists", in Proceedings of the 9th ACM Conference on Creativity & Cognition, Sydney, Australia.
Johnston, A. 2012, "Conversational Interaction in Live Dance Works", in Live Interfaces: Performance, Art, Music, Leeds, UK.
Ferguson, S.J., Johnston, A.J., Ballard, K.J., Tan, C. & Perera-Schulz, D. 2012, "Visual feedback of acoustic data for speech therapy: model and design parameters'", in Proceedings of the 7th Audio Mostly Conference: A Conference on Interaction with Sound, ed Andreas Floros; Andreas Mniestris; Iani Zannos; Theodoros Lotis, ACM, New York, NY, USA, pp. 135-140.
Johnston, A. J. 2011, "Almost Tangible Musical Interfaces", in Linda Candy & Ernest Edmonds, ed.,'Interacting: Art, Research and the Creative Practitioner', Libri Publishing, pp. 211--224.
Tan, C. & Johnston, A.J. 2011, "Towards a Non-Disruptive, Practical and Objective Automated Playtesting Process", in Proceedings of The Artificial Intelligence and Interactive Digital Entertainment Conference - Workshops at the Seventh Artificial Intelligence and Interactive Digital Entertainment Conference, ed Vadim Bulitko, Conference Chair and Mark Riedl, Program Chair, AAAI Press, USA, pp. 25-28.
Johnston, A., Perera-Schulz, D., Ballard, K., Levy, A. 2011, "Creative Vocal Systems for Engaging Speech Therapy", Paper presented at the Third International Workshop on Smart Healthcare Applications (SmartHEALTH '11), Australasian Computer Human Interaction Conference (OzCHI)
Johnston, A. J. 2011, "Beyond Evaluation: Linking Practice and Theory in New Musical Interface Design", in Proceedings of the International Conference on New Inferfaces for Musical Expression (NIME 2011)
Johnston, A. J. & Clarkson, D. 2011, "Designing for Conversational Interaction with Interactive Dance Works", in Proceedings of The Body in Design Workshop, Australasian Computer Human Interaction Conference (OzCHI)
Johnston, A. J. & Johnson, C. S. 2010, "Extreme Programming in the University", in Proceedings of Computer Science Education: Innovation and Technology
Johnston, A. J. & Humberstone, J. 2010, "Elective Music Students Experiences with Jam2Jam", in IE '10 Proceedings of the 7th Australasian Conference on Interactive Entertainment.
Johnston, A. J., Beilharz, K., Chen, Y., and Ferguson, S., 2010, "Proceedings of the 2010 Conference on New Interfaces for Musical Expression (NIME 2010)", University of Technology Sydney.
Johnston, A., Candy, L. & Edmonds, E. 2009, "Designing for Conversational Interaction", in Proceedings of New Interfaces for Musical Expression (NIME)
Tavoukjian, A and Johnston, A, 2009, "Neural Networks and Evolutionary Algorithms in Music Composition", in Proceedings of the Australasian Computer Music Conference
Johnston, A., Candy, L. & Edmonds, E. 2008, "Designing and Evaluating Virtual Musical Instruments: Facilitating Conversational User Interaction", Design Studies 29(6), pp.556-571
Smith, G. & Johnston, A. 2008, "Interactive Software for Guitar Learning", in Proceedings of the Australasian Computer Music Conference, pp. 69-77
Johnston, A., Marks, B. & Candy, L. 2007, "Sound Controlled Musical Instruments Based On Physical Models", in Proceedings of the 2007 International Computer Music Conference, vol 1: 232-239
Johnston, A., Marks, B. 2007, "Partial Reflections", Leonardo 40(5), pp. 510-511
Johnston, A., Marks, B., Candy, L & Edmonds, E. 2006, "Partial Reflections: Interactive environments for musical exploration", in Engage: Interaction, Art and Audience Experience, Sydney, Australia, pp.100-109.
Johnston, A., Marks, B. & Edmonds, E. 2006, "Charmed Circle: An Interactive Toy for Musicians", in International Conference on Digital Interactive Media Entertainment & Arts, Bangkok, Thailand.
Johnston, A., Marks, B. and Edmonds, E. 2005, "An Artistic Approach to Designing Visualisations to Aid Instrumental Music Learning", Cognition and Exploratory Learning in the Digital Age (CELDA2005), (eds) Kinshuk, Sampson, D., G. and Isaias, P., IADIS Press, Porto, Portugal, pp. 175-182.
Johnston, A., Marks, B. and Edmonds, E. 2005, "'Spheres of Influence' - an Interactive Musical Work", Interactive Entertainment (IE2005), Sydney, Australia, pp. 97-103.
Weakley, A., Johnston, A., Edmonds, E., Turner, G. 2005, "Creative Collaboration: Communication, Translation and Generation in the Development of a Computer-Based Artwork", 11th International Conference on Human-Computer Interaction 2005, Las Vegas, Nevada, USA
Johnston, A., Amitani, S. and Edmonds, E. 2005, "Amplifying Reflective Thinking in Musical Performance", Creativity and Cognition 2005, London, pp. 166-175.
Johnston, A. and Edmonds, E. 2004, "Creativity, Music and Computers: Guidelines for Computer-Based Instrumental Music Support Tools", Australasian Conference of Information Systems, Hobart, Tasmania.
Johnston, A. and Edmonds, E. 2004, "Towards a Framework of Requirements for Music Learning Support Tools", Innovations Through Information Technology, Idea Group Publishing, New Orleans, Louisiana, USA, pp. 643-646.
Johnston, A. and Johnson, C. S. 2002, "Extreme Programming: A More Musical Approach to Software Development?" Extreme Programming and Agile Processes in Software Engineering, (eds) Marchesi, M. and Succi, G., Springer, Genova, Italy, pp. 325-327.